Clo3d file export
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Ensures thickness is not exported to Geometry even if the value is increased beforehand. Combines Vertex points of mesh of sewn pattern parts together as one point. Exports selected object as multiple objects. Imports an object as an avatar and replaces it with the original avatar. CLO3D Modelist 2013 Demo Videoįor detailed instruction, refer to Load as Morph Target. This function is useful when changing Poses of an Avatar in Garments. Furthermore, OBJ files with the same Mesh structure net-shaped structure expresses 3D objects is able to be "Morphed" to change Avatar's appearance. I don't understand the term 'UV map tracing'.List of Contents. Diffuse Color Combined on Texture When color is applied to the texture, the color is blended into the texture when exporting ver 4. Axis Conversion Change directions of object's each axis.
![clo3d file export clo3d file export](https://support.clo3d.com/hc/en-us/article_attachments/115001633868/50_Single_Object.png)
Individual selection is available on the drop-down menu on the right ver2. How can we help you? Select ta desired file and click Open. Can someone help with morphs? They works fine on imported character but when i trying with Default character i having error : "Incompatible with the current Avatar. Export OBJ to the original file's saving path. Choose to export vertex points of mesh of sewn pattern parts as multiple objects or a single point. Choose to export as a single object or multiple objects. However, to do so, users need two or more OBJ files with the identical mesh structure. Higher the value is, slower the morphing is. Configure Morphing Frame Count to control morphing speed. Load an OBJ as an avatar to drape garments. Thick Exports a pattern with its rendering thickness values in its increased state.List of Contents. Weld Selected Pattern: Weld based on the sewing line that connects the selected patterns ver2. Weld Combines the Vertex points of the mesh of the parts of the pattern that are sewn together into one line into one point. UnWeld Exports the Vertex points of the mesh of the parts of the pattern that are sewn together into one line into multiple objects. Single Object :Exports the selected object as a single object. You can select specific Graphics or Trims by utilizing the dropdown menu on the right ver2. You can select specific objects by utilizing the dropdown menu on the right ver2.
![clo3d file export clo3d file export](https://files.clo-set.com/public/common/images/dashboard.png)
You can select specific patterns by utilizing the dropdown menu on the right ver2. Set below options as needed and click OK. Input Frame: Designate and save the frame section. Play Area Only: saves only the play area garment animation. Entire Area: saves all of the recorded garment animation. Designate file saving path and file name.Įxpands the scope of the texture having its boundary line as the standard. Export multiple layers of texture information as a single UV texture information. Thin Ensures that the thickness will not be exported even if the rendering thickness value is increased beforehand. If you set the sub-object name, the name of the mesh will be the same with the sub-object name when it is saved. Exporting a 1 second animation with a 30 fps standard will result in 30 OBJ files being exported.